Star Wars Battlefront Review (Xbox One) In Progress!!!

Let me begin by saying that this is the most beautiful Star Wars game to date. Having played most of the night after the games release I can say that the environment has been well captured to what we see in the movies. There are some downsides to this game as there is no campaign mode and loading into multiplayer can take a while but I will get to that in a minute.

My first impressions upon loading the game was that the graphics and detail that went into the landscape was amazing and as I was playing the game I felt as though I were in the Star Wars movies. The game runs smooth and in my time playing I only encountered 2 moments of lag which were both while playing on multiplayer. The faces of the “heroes” were a little distorted but you could still make out who they were. Having played several hours of this I can honestly say that I am very pleased with how the game came out. That being said the game is not by any means a 10 out of 10.

Multiplayer is an example of that. I went to play in several online matches last night and found that the load time for the initial match was incredibly slow. My very first match after unboxing the game had a full lobby for 9 minutes before the match started. I would like to note that this could be the result of so many individuals attempting to play the game at the same time that the servers were bogged down. I would also like to note that once you entered the first match the transition to the next matches is incredibly fast. I would barely have time to change my load out or customize a character before the match began. Luckily, you can still finish your customizations before entering the match. While playing multiplayer for several hours I encountered a few bugs/lags. The first one that I encountered was when I was shot directly in the chest by a rocket and I took no damage. The other was while an opponent was directly in front of me, not paying attention, and I shot him for nearly 20 seconds before another opponent took me out.

The multiplayer of Battlefront offers the player several game modes to play which are somewhat similar to other FPS games like Call of Duty, Battlefield, and Destiny to name a few. These are matches like Cargo which is just a variant of capture the flag or Drop Zone which is a variant of control modes where each team holds control points. That being said the game does offer 4 more unique multiplayer modes. The first of which is Heroes v Villains, which is a 3 v 3 game mode where one member on each team plays as the hero or villain. There is also Hero Hunt which is a 1 v 7 match in which 1 player is the hero. The goal of this match is to get as many kills before the timer runs out but be careful because if you kill the hero then you will become the next hunted player. Finally I would like to discuss the game modes Supremacy and Walker Assault. These two modes are most notable for immersing the player into an all out war. The goal of Supremacy is to gain control of five key points spread throughout the map. Each team controls 2 points each in the beginning with a battle over the last one. These points must be controlled in a certain order meaning that the battle will be occurring in 2 places at the same time. This game mode holds up to 40 players at once making this multiplayer mode more intense than others. Star Wars Battlefront also features another 40 player multiplayer mode, Walker Assault. This mode allows the players to be placed on the Rebel side, which attempts to take out AT-AT’s by calling in Y-wing bombers, or siding with the Empire in an attempt to protect the Walkers using heavy machinery. No matter what game mode you prefer to play there is no shortage of excitement in multiplayer mode.

On top of the game modes, Battlefront offers a leveling system, necessary to acquire new weapons and a star card based system that allows the player to have certain abilities. The mechanic for determining your credits increase is simple. If you get 5000 points in the match than you receive 500 credits. These credits are necessary in order to purchase character upgrades, weapons, and star cards. Another benefit of this game is the fact that there are no micro-transactions.

Battlefront may not have a full campaign but it does offer a few entertaining mini-games that last, on average, about 5 minutes. These are pretty much just training missions that are fun to play once or twice just to hone in your skills. That being said, after honing your skills or playing these modes a few times it becomes very boring. Battlefront does offer a few other game modes that are perfect for couch co-op. I have only played the non-multiplayer aspects of the game for a little less than an hour so I will be updating this review with more information on those game modes later this afternoon.

Overall, I feel that this is a well put together game. There are some disappointments as their is not campaign mode and many of the smaller game modes feel like filler pieces but that does not mean that the game doesn’t have anything to offer. This is true especially if you are a completionist as getting to full rank and purchasing all of the weapons and upgrades can easily stretch into the 100+ hour timeframe. The graphics in this game are wonderfully executed and in many instances I felt so immersed in the game like I was in the battles myself. I enjoy some of the smaller training game modes, an example being the ability to take down AT-AT’s with a tow line. I feel that the game is lacking in some aspects but that is nothing that can’t be fixed with gamers most hated 3 letter word, DLC. Battlefront in my opinion, is a game that I will be playing for a long time. Finally, I would like to note that the lack of a campaign mode is no reason not to purchase the game. Being an individual who has purchased 4 games over the last 3 weeks, I find this game the most entertaining. Overall, I feel that Battlefront is worthy of an 8 out of 10.

Zachary Demag

CEO and Founder of Fantasy News & Entertainment. Avid Video gamer and recent college graduate.